The Magic Pudding PRODUCTION NOTES How it all came about .... Almost a century after the first book was published, and over three years in the making, Norman Lindsay's children's classic THE MAGIC PUDDING has finally come to life on the big screen. As with most major motion picture stars, many will consider Albert's meteoric rise to superstardom as an overnight success story. In truth it took many years, many approaches and many hours for Energee Entertainment to create the new sensation of the animated screen. It was back in 1994 when Energee first approached the Lindsay family to secure the rights to produce the film. They were interested but passed. Energee were in good company - many had approached the family in the past, from Rolf Harris to Walt Disney, and all had been turned away. However, showing a commitment to truly represent Norman Lindsay's book, vision and characters, Energee finally secured the option in 1997. The first priority was to write the script - Morris Gleitzman was approached, and his irreverence was fitting to bring Albert to life on celluloid. Gleitzman wrote 3 drafts of the script, which included creating new characters as well as the villain of the film - Buncle (Jack Thompson). Initially Buncle was a human: "It was a last minute decision to change Buncle into a wombat - it allows Buncle to be nastier and Possum and Wombat to be the comical villains - the fall guys. In the book they are more sadistic," says director Kart Zwicky, "and Buncle's rodent offsider - Ginger (Mary Coustas) also solidified when we made him into a wombat. She's always standing on his shoulder." Adds animation director Robbert Smit: 'The problem with Ginger was her size - she would visually fall out of the frame all the time, so we had to bring her to the foreground, and into the picture." As the book was written as a series of vignettes it necessitated that the script be adapted as one continuous story. Throughout the script's genesis some of Australia's most successful screenwriters were brought on to the project to develop the script further. Greg Haddrick and Harry Cripps worked on the dialogue and action, and Simon Hopkinson completed the final script polish - all the while preserving the film's G rating. Adds producer Gerry Travers: "People take the book and its adaptation very personally and it was a challenge to unshackle the creativity of the book into an animated world." The prospectus for the financing of the film was issued in June 1998 and all the funds were secured in December that year. Prior to that, all work on the film had been self-financed by Energee, as had the development of the project. Before the production of THE MAGIC PUDDING, there were 40 people working in Energee Entertainment. With the Pudding, numbers swelled to over 320. Says Karl Zwicky: “There have been so many people who have contributed to the making of this film. The thing with animation is that it never stops. There is always something more you can do, somebody else's help you need..." Another element intrinsic to the film was the writing of the lyrics, songs and score. Chris Harriott and long time collaborator Dennis Watkins worked with Lindsay's poetry and words, as well as new material created by themselves and the writers. The songs comprise an array of ballad, twenties musical and bawdy vaudeville numbers. The voice actors were signed in April 1998 creating a buzz and excitement about the project. One of the first to commit was John Cleese who brings a large dose of irreverence to the character of Albert, and indeed did his voice recording before the financing was complete. Geoffrey Rush was asked to play a breathy 14-year-old koala; Jack Thompson brought menace to the villain Buncle; Sam Neill, (who knew the Lindsay characters from playing Lindsay in SIRENS), was cast as Sam Sawnoff, Toni Collette as Meg Bluegum, Mary Coustas as the loud-mouthed Ginger; and Hugo Weaving "who even looks a little like Bill Barnacle," laughs Karl Zwicky. "Jack Thompson is a walking encyclopaedia of Australian children's literature," adds Gerry Travers. "His father actually knew Norman Lindsay! Jack lifted the whole thing and brought a show biz feeling to it all." Indeed Jack took his gravely character acting to such a degree that by the end he actually lost his voice. Working with such high profile voice actors made THE MAGIC PUDDING a truly international affair. Despite attempts to get the actors together for recordings, busy schedules resulted in hardly any of them being in the same studio as each other. Recordings were done in Sydney, Melbourne, Los Angeles, New York, London, Santa Barbara, Chicago, Thessaloniki (Greece) - and in some cases with Karl directing over the phone. It was always planned to have two directors, one to direct the filmmaking process and post-production, and the other to be mindful of the animation criteria - thus having an even handed approach and consistency of excellence across the whole film from the very first storyboard. Robbert Smit was appointed animation director and he began the process of character drawings and creating the storyboard: “I got excellent ideas and visuals from the storyboard artists," Smit says. "It was a group of people with such different talents, and they came up with an incredibly rich product - but animation is such a complex story that it is difficult to contribute the various elements to the various people," he says. Karl Zwicky was brought on as director in October 1997. "I feel like I've been married to Robbert for 3 years!" he exclaims. "We spent months discussing the storyboard and the script," Zwicky explains. "We could spend a day discussing half a page of script. With animation you can't just say 'well, that's what the actor does on the day', which you can do in live action. Instead, we have to say 'at this point, will he sit that way - or will he turn over and sit that way - or would he flick a look over his shoulder before he sits down?..." It took 3 months to complete the storyboard, comprising 16 storyboard artists, 8 character designers, 200 characters, over 150 props (pens/hammers/walk stick/spoons and forks) as well as over 20 versions of the pudding itself. “We actually went through cooking books and studied them to come up with about 50 varieties of magic puddings," says Smit. The two directors worked collaboratively, adjusting the script and the proportions of the characters. This was assisted by the depth of the original Lindsay drawings, which were drawn in front, side, and 3/4 poses. Says Karl Zwicky: "These characters were drawn in the same era that Walt Disney was drawing the first Mickey Mouse, and it is almost as if you've got a whole treasure trove of characters who've been put in a box and never come out. And suddenly - by animating them - you see just how fantastic the character drawings are, because they animate so well! Just like the classics of Warner Brothers and Disney, they come out of the same school of drawing that is a bit of a lost art now." Smit was also drawn to the physical size of the project: "I was pushing the angles and perspectives to create a cinematic format, and we had such a wide screen to work with - as opposed to the square television screen. With the screen space available, we could do a lot more with the artwork and the drawings." To complete the film, over 248,500 original drawings were created. They were each drawn about 5 times, resulting in over 1,240,000 drawings. Then came the computer work. "This is the first feature film made in Australia on digital computers, and we had to learn a lot of new things," says Robbert Smit. "But the animation is still very much hand drawn. The digital work starts when the animation is scanned into the computer, and then painted in digital format - whereas in the traditional way we used to hand trace the drawings." At the beginning of 1999, associate producer Ed Trost was brought on to the project. Previously he had been an integral member of the Energee team and understood better than anyone in the country what the digital challenges of making the film would be. One element the animators learned was that you have to be more disciplined when you work digitally, because there are so many possibilities. "I still think the computer look can have a hard quality to it, but when you see the images actually transferred to 35 millimetre film, it regains the softness that I like, and defines the animation better," Smit explains. Another way of softening the digital look, was by using the roughness of the Australian bush texture for the backgrounds - both in the interiors and exteriors. The design of backgrounds and textures proved very important - even down to the correct interpretation of the ferns which grow in the Blue Mountains. All felt very protective of the Lindsay look, which ultimately is the key to a faithful adaptation. "In terms of research, we studied Lindsay's art for atmosphere, and styles for other characters. Robbert littered the studio with all kinds of landscape books, creating a library of great art books and graphic design," Zwicky says. Robbert Smit also took his animators on a research trip around New South Wales, studying areas around the Blue Mountains and Mudgee. The fictitious Tooraloo is set in the heart of Lindsay country, the Blue Mountains. The landscape is a homage to Lindsay and will give international audiences a feel of Australia - similar to the way THE LION KING did for Africa, "The Blue Mountains worked out the most magical place to start and end - and works to give a completed feel to the story," Smit says. Robbert Smit is probably Australia's most experienced animator, but Karl Zwicky started as a newcomer to the process. "I would love to do animation again, but it takes so long, and requires such a commitment of time that you have to be absolutely passionate about the material you chose," he says. “With this, I've been blessed. It's a great honour to be able to work on a film like this. This is a book that I’ve lived with now for more than 30 years... It has the most fantastic set of characters, both written and drawn, that have adventures that are quite surreal! I think that's what I have always liked about it - the humour and the lack of sentimentality. For an animated feature, you're always looking for something that distinguishes you from the general run of other product. For me, all these elements are present in THE MAGIC PUDDING."